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Sergio de Prado
In the music industry, direct-to-fan is the equivalent of short circuit in food. It's like buying fruits and vegetables directly from the producer.
Like the short food circuit, the direct-to-fan purchase guarantees fairer remuneration for artists and labels (about 75% of a direct-to-fan sale goes to the producer), allowing them to sustain the development of their artistic projects.
The number of intermediaries is reduced to a minimum and transport costs, as well as the associated CO2 emissions, are optimized.
This new direct sales channel also makes it possible to fill cultural deserts and to receive your disc on the day of its official release thanks to pre-orders.
In summary, as soon as the Direct-to-fan tag appears, it means that we are the only intermediary between the artists / labels and yourself.
Heavily influenced by classic video game and anime music since childhood, Sergio de Prado, also known as ‘sergeeo’ is a Spanish musician, producer, game developer and sound designer. With close ties to the demoscene and the chiptune scene (notably on the Kind of Bloop collaborative project), he has also been very active in the local rock, funk, ambient and electronic music scene. Sergio is a big fan of rompler sounds, as well as analog and FM synthesizers. He has been active full time in the game audio world for more than fifteen years, contributing to projects for Disney, Mattel, Dreamworks, Scopely, and more. Most recently, he served as a sound designer for Blasphemous 2 and is the lead composer for NINJA GAIDEN: Ragebound.
NINJA GAIDEN: Ragebound (Original Game Soundtrack)
Audio 2LP